![]() ![]() Making every shot countįor better and worse, The Last of Us Part 1 is a remake where what you see is pretty much what you get. Granted, there's the odd moment where The Last of Us Part 1's identity as a seventh-generation title disguised in the garb of new-gen tech spills clumsily onto the screen (particularly in cutscenes, where awkward animation betrays the authenticity of supremely detailed character models) but, for the most part, this is an incredibly accomplished visual refurbishment. Not a single asset has been ignored from Naughty Dog's attentive treatment, in fact, and the results are phenomenal – not just in comparison to the original game, but to more contemporary exclusives across the entire spectrum of the PS5 catalogue. Updated character models are able to give a more authentic representation of the original performances from Naughty Dog's mo-cap stage, revealing previously hidden, understated body language and facial expressions that enrich the subtext of key moments across the story. NPCs who appear for barely a few seconds look more detailed and expressive than Joel or Ellie ever possibly could have on the PS3. Environments look like they've been dip-dyed in lashings of new-gen varnish, offering fresh details to take in and immersive auras to soak up. That does mean, at least, that when it comes to visual facelifts, The Last of Us Part 1 is pulling no punches. Part 1 is indeed the definitive version and the game that I’ll be finding any excuse to replay in the years to come while waiting for Part 3.(Image credit: Sony Interactive Entertainment) ![]() So thank you, Naughty Dog, for remastering The Last of Us again. While I remain firm on the fact that the game shouldn’t have been priced so high in the first place, I’m happy to say that the price tag has fallen to as low as $49.99 (Amazon). The price is rightĪt launch, the only thing that prevented me from recommending The Last of Us Part 1 in my review was the $69.99 price tag. Ellie, too, is fascinating to observe after playing through Part 2, especially with the enhancements to her character model. Joel is a tragic hero that an experienced player can analyze more closely, honing in on the small intricacies as his character develops and he goes down his darker path. Like movie fans who happily indulge in re-releases with X minutes of cut content, or a slightly upscaled remaster, there’s just something exciting about this being the most polished version.įor those who have already played through Part 2 and know how the story unfolds, replaying Part 1 becomes a whole new journey filled with intense character analysis. It’s not just newcomers who are benefiting from the improvements either, as I and other “hardcore fans” are happy to have an excuse to re-experience the original story again. This added cohesion will be a big benefit for first-time players, of which there will be many following the launch of the upcoming TV show. Lastly, further enhancements to the range of accessibility options have to be commended.Įven without considering those features, just having Ellie and Joel updated to look more similar to who they become in Part 2 plays a huge part in bridging the gap between the games. There are also improvements to A.I., fluid animations, and support for the DualSense’s unique features. ![]() Though labeled as “unnecessary” by some, I’m thankful for The Last of Us Part 1 with its improved visuals and smooth dynamic 4K/60 FPS gameplay, additional Permadeath and Speedrun modes, and a deeper Photo Mode. ![]()
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